How do I contact BoomBox about business opportunities?
Get in touch with us at games@cyberspline.com or use the contact form on this website
What platforms will BoomBox be available on?
Available on Steam and Oculus store (waiting for the updated version from Oculus, but available for purchase)
If I make maps with copyrighted songs, will they be considered cleared by Boombox?
No, if you upload copyrighted music that you don’t own for your map it will be removed from the server. If you’re the creator of the music you can share it with the mapping community by going to the music section of this website.
FiXT Music
If you see that your YouTube video has a claim on it – there is no strike or negative impact on your channel. This is the expected result of their music being uploaded on YouTube. Please, do not ‘dispute’ it.

However, we can also add certain channels to FiXT white list to accommodate with releasing such claims, they can do so on individual videos or for the key channels we can set up through white-lists, but we want to minimize # of requests.

In general, if you are not monetizing your channel, the claim can just stay on and it doesn’t harm anything. If you want to Monetize your channel though, FiXT can make available their subscription program where you can pay a monthly fee to have your channel whitelisted, and have access to their entire catalogue of original music to use in your YouTube videos, and have a user/login to browse and download their music to use. FiXT is currently testing that between a $15 – $30/month fee, but could offer people coming in through Boombox a discount and do it at $10/month or $100/year.

How do I access the map editor?
After downloading the game from steam you can launch the editor by selecting the option that says “Launch Boombox Level Editor (non VR)” when you click play on your steam library. We will also make it available for download on this website soon.
Mapping with multiple difficulties
Extract the .bom files with 7zip/WinRAR etc.. Copy paste one of the difficulty box files, edit the copied box file with a text editor like Notepad++ and change the difficulty name to whatever difficulty and save the file. Then rename the box file name to the appropriate difficulty then rezip the file and put the extension as .bom again instead of .zip
LIV integration
We have Manual LIV right now, and we are working on its performance, join our discord for more information.
To set up your in-game Twitch chat, launch the game once and enable the Twitch chat in the Advanced Settings (where your Spectator camera is) to generate the necessary config files, then visit this page for further instructions https://www.boomboxvr.com/twitch-token/
AND Don’t forget to also include your Twitch channel name in the .ini file.
The default settings are meant to accommodate the arm length of the average person. By changing “Positional Offset (Notes)” to 0cm, you have told the game that you want the notes to be 0cm in front of your body when you hit them to get a perfect timing score. In a future update, we will prevent players from changing that setting to be so low.

We please ask that you use these Advanced Settings for a better experience, for example, some of the best options could be (remember that everyone is different):
-Visual Offset (Colliders): 0ms
-Audio Offset (Music): 0ms
-Positional Offset (Notes): 20cm or 25cm

We understand that the settings are not as clear as they should be at this time, and we will make changes to clarify each setting in the future to make them easier to understand and use.

Addition from our players:
if you’re coming from beat saber as a high-level player you’ll probably be most comfortable with 50-60 positional offset vs the 20-25, because that lines up with tipping.

Score System
Scores don’t get submitted with no fail and you get an ‘F’ if you fail with no-fail; same with the walls
If you are swinging with a reasonable amount of speed, the two most prominent parts of scoring are timing (85 points) and aim (15 points)
Perfect – 85+ points
Good – 30+ points
score = timing * velocity * angle * 85 + aim * 15


Grading System
SS = 98%+, S+ = 95%+, S=90%, A=85%+, B=80%, C=70%+

If you have any other questions or have a business inquiry don’t hesitate to email us at games@cyberspline.com